Directional Pad

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Chronic Logic Trashes RTSes

Posted by Akaishi on September 28th, 2005 at 3:20 am

No, it's no kind of political statement. Chronic Logic, the developers of such marvels as Pontifex II and Tryptich, has released "Trash": a 3D realtime strategy buildfest set in a post-apocalyptic future of ruins, Mad Max-ish combat vehicles and bizarre mutants.

While on cursory examination it doesn't seem to bring much new to the genre, it does show a great deal of promise and a few new "tweaks" to the standard formula. For example, Humans use a separate set of resources from the Mutants, only overlapping in a few areas... including the fact that the Mutants harvest one of their resources from an Human structure.

It plays with the speed of [War|Star]craft crossed with some of the sensibilities of Outpost 2, with a bit of Total Annihilation added in. This all results in a good looking, highly controllable, but somewhat generic experience - but then I haven't yet climbed the tech tree to the top to find out what's up there. Screenshots on Chronic's website show quasi-nuclear blasts and arcing ballistic weapons, neither of which I've seen but may yet be hidden within the game.

Good production values, a quality pedigree and a bargain-basement price point make this a title well worth checking out. A demo is available, and the full game costs a mere $20.

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