About six years ago FASA Corporation, the Pen & Paper RPG Juggernaut responsible for such licenses as BattleTech and Shadowrun, abruptly closed up shop. Their works lived on, though, as their electronics division had recently been bought by Microsoft, and their PnP games were eventually licensed around to a variety of companies.
Today, FASA Studio, that electronics division responsible for the such recent games as this summer's Shadowrun, closed just about as abruptly as their former corporate parent. In a post on the Official Shadowrun (360/PC Game) Forums, Mitch Gitelman (the studio's manager) announced that they were closing up. "About half" of the team has been absorbed into Microsoft Game Studios, while the rest have apparently ridden off into the sunset.
While it's sad to see FASA as a name finally die, maybe it's for the best. This year's Shadowrun was one of the most egregious wastes of a wonderful license I can recall in recent history. And anyways, most of the best games based on FASA licenses weren't actually made by FASA employees. Hopefully now that all that's left are the licenses, we'll see them get around a bit more, and maybe then I'll finally get to see Oblivion meets Shadowrun.
. . . or who knows, maybe it'll go the other way and we'll get end up getting a MechWarrior Kart Racing game for cellphones.
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