Your very own Lamarr
Posted by inpheaux on April 29th, 2006 at 12:53 pmIt appears Valve is branching out in their merchandising efforts. Now in addition to being able to buy assorted HL2-related shirts and mousepads and such from their store, you can buy your very own headcrab plushie.
It's scaled down, so Valve side-stepped the potential comedic value of a headcrab hat, but it's still quite nice. It [...]
The “Macs can’t play games” argument is officially dead
Posted by inpheaux on April 5th, 2006 at 12:24 pmThe end-times are near.
Over the past month or so, the several independent efforts to bring Windows to the new Intel-based iMacs have reached fruition (pun definitely intended), but now there's an official option. Earlier today, Apple announced the immediate release of the public beta for Boot Camp, a bootloader for Intel-based Macs. With this, an [...]
Bob-omb scare in rural Ohio
Posted by inpheaux on April 1st, 2006 at 3:54 pmPaging Jack Thompson . .
When you see a headline like "Girls attempt real-life version of video game", there are two fair guesses as to what it's referring to. Either it's going to involve Grand Theft Auto [as every "OH NO KIDS RECREATING GAMES!" story is required to, by law] or it's going to involve [...]
April 1st hits early
Posted by inpheaux on March 31st, 2006 at 7:22 pmAh, April fool's day, the day when another year's worth of hoaxes and pranks to trick the intensely gullible rise up again. There's always been the problem of timeliness when it came to pranks from gaming magazines, as the "April" issue for many gaming magazines tends to drop in February or March, but this year [...]
iPodMame? No, iPodMame *Cabinet*
Posted by inpheaux on March 9th, 2006 at 11:46 pmiPodMame is so 30 hours ago. Right now, all us cool kids on the internet are enjoying images of the iPodMame Cabinet someone made.
Thanks Scott, for giving us another short-and-to-the-point amusing news item to report on. It's always great to see people go for extra points when it comes to stuff like this. Sure, iPodMame [...]
Classic NES game scenes in LEGO Form
Posted by inpheaux on March 9th, 2006 at 2:46 pmI was planning on waiting for our resident LEGO internet celebrity to get a chance to post this, but it's just too cool to wait.
About a year ago, an image surfaced on the internets of Katamari Damacy as expressed in the medium of LEGO bricks. It was good. It's always good to see two already [...]
Home-Made Animated LED Pac-Man Bike Rims
Posted by inpheaux on March 9th, 2006 at 12:07 amThis is the geekiest thing i have seen in months and I love it. This post over on Instructables [a user-editable pictorial instruction guide for all manner of intersting things] details how to make your very own animated bike-wheel display.
It works due to persistance of vision: if the LEDs attached to the wheel move fast [...]
Infinium finally gives in: Phantom officially “on hold”
Posted by inpheaux on February 22nd, 2006 at 4:19 pmThis may sadly be the last we hear from Infinium Labs for awhile. We love Infinium Labs, because they somehow have managed to fail so completely in such a wide variety of ways, but still always kept their heads just barely above water. And they never went away completely. They never turtled up like 3d [...]
Linkdump: 8bit Katamari Damacy
Posted by King_Andy on February 17th, 2006 at 7:18 pmI don't read Japanese, so I'm not one hundred percent sure what this is all about. But if you've ever wondered what Katamari Damacy would have been like back in the classic days of 8-bit then wonder no longer. This is definitely worth playing. All the wonderful rolling and getting bigger [...]
Infinium nearing release of . . not the Phantom
Posted by inpheaux on December 28th, 2005 at 6:30 pmOh, Infinium Labs.
As what appears to be a desperate last-ditch effort, Infinium Labs announced today that after years upon years of "development" [which largely consisted of shamelessly mooching off of their investors], they are finally nearing the relase of a product. Said product, however, is not their Phantom Gaming Internet On-Demand Cable Distribution Console Platform [...]
