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Archive for the 'GCN' Category



LucasArts’ Prez: Time is more important than Quality

Posted by inpheaux on June 17th, 2006 at 7:02 am

For anyone who's been attempting to play and enjoy recent games from LucasArts, a formerly epic game developer, this should seem like a no-brainer, but it's nice to see confirmation from up high. LucasArts cares more about deadlines than releasing good polished videogames. Examine this wonderful quote from a recent interview LEC's President Jim Ward […]

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Nintendo @ E3 – Playing = Believing

Posted by inpheaux on May 9th, 2006 at 11:52 pm

Thismorning's Nintendo Press Conference had a rather simple focus: Software. It wasn't big on release dates or prices or new Wii features. In fact, the only new thing we learned about the Wii was that the controller has a speaker in it now, and that the formerly poorly named "a" and "b" buttons have been […]

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Majesco calls it quits

Posted by inpheaux on January 19th, 2006 at 1:07 pm

We've previously reported on the shaky ground Console & PC game publisher Majesco Games has been on over the course of the past year. From massive stock problems, to funding problems, to class action lawsuits brought on by their stockholders, to backing games that just didn't do well. Well, it seems Majesco has had enough. […]

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3 New Reviews: War, Giants and Strogg

Posted by inpheaux on November 4th, 2005 at 6:36 am

We've got three new reviews for you today. I don't have anything amazing to say about them, apart from the fact that this is the widest variety of reviews we've posted so far. Three platforms, and games which range from "horrible" to "mediocre" to "unquestionable game of the year candidate". Guessing which is which will […]

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Majesco Games go global thanks to THQ

Posted by inpheaux on August 18th, 2005 at 10:13 pm

Good news for all of you out in those crazy parts of the world that tend to get ignored by the video game industry. Earlier today, THQ and Majesco inked a deal to have THQ handle distribution of 14 Majesco titles in PAL territories over the next two years. This means even more people will […]

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Zelda Slips to 2006

Posted by inpheaux on August 16th, 2005 at 7:54 am

I am tearing up right now because I have an eyelash in my eye. I swear that's the reason. This morning Nintendo announced that the most-anticipated last-hurrah for the Gamecube, Legend of Zelda: Twilight Princess, has been pushed to 2006. The main reason cited is that the dev team wants more time to make the […]

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Aonuma and Miyamoto apologize for Wind Waker’s failings

Posted by inpheaux on July 22nd, 2005 at 7:37 am

Furthermore, they promise Legend of Zelda: Twilight Princess will feature none of the same problems. Here's the pertinent quote from producer Eiji Aonuma: At the end of the production we fought against the clock and there were parts that I was forced to approve even though it didn’t feel complete. I apologise that we didn’t […]

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